Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale
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Description

Product Description

This introductory guide to DUNGEONS & DRAGONS provides a fun and immersive primer to its beasts and monsters.

In this illustrated guide, you''re transported to the legendary and magical worlds of Dungeons & Dragons and presented with one-of-a-kind entries for some of its most sinister, foul, and memorable monsters. Featuring amazing illustrations and expert insights on some of D&D''s most dangerous monsters, the guide shines a spotlight on the beasts that scare, excite, and cause trouble for adventurers, from creatures that live underground, to those that dwell in the wilderness and boneyards or soar in the sky. In these profiles you will find information on the size of each monster, its danger level, and tips for how to survive an encounter. The perfect entry point for young fans of fantasy eager to become D&D adventurers, this book also features introductory "Encounter" stories so readers can practice the problem-solving skills they''ll need to fight these monsters when they play a D&D adventure of their own.

Review

“This book is creative idea fuel. . . . WotC and Ten Speed really hit it out of the park with these books” Bleeding Cool

 ”As more and more new players find D&D, it’s books like these that can help the game continue to grow by introducing younger players to the game.” —Geek Dad 

“This beautifully-illustrated publication (the first of several companions) is your one-stop shop for spotting and identifying the fauna of the D&D universe, from dragons to Demogorgons. . . . You probably shouldn''t venture into a storyline without it at your side.” SyfyWire
 
“No matter how old you are if you have ever had an interest in D&D these Young Adventurer’s Guides are something you need to check out.” —The NerdyGirl Express 

“With all-new illustrations and explanations of Dungeons & Dragons’s rules, character creation, monsters, and more for ages eight and up, there’s never been a better time to bring your kids to the table.” —Geek & Sundry 
 
Monsters & Creatures is a fun introduction for early readers and gamers, simplifying the information so it can be understood.” Geeks of Doom
 
Monsters & Creatures is a refreshing new take on the world and lore of D&D, sure to delight young readers, spark their imagination, and inspire them to tell stories of their own. Cover to cover, it’s great fun.”  —d20 Diaries
 
“They provide a useful starting point, with background on characters and creatures. The books are well-designed and easy to read; my son is now officially hooked.” —The Film Stage 
 
“However, if you’re new or someone you know is new and possibly interested in playing, especially if they’re a middle school or high school aged person, then this is a great way to get an easier to read version of the flavor text from the Player’s Handbook.” —Geek Tyrant 

About the Author

Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.
 
Jim Zub is a writer, artist, and art instructor based in Toronto, Canada. Over the past twenty years he’s worked for a diverse array of publishing, movie, and video game companies including Marvel Comics, Disney, Capcom, Hasbro, Cartoon Network, and Bandai Namco. He’s been writing the official Dungeons & Dragons comic series since the launch of the fifth edition in 2014.

Stacy King is a Toronto-based author who began rolling her way through dungeon adventures when she was ten years old. Formerly the editor and lead writer for the Manga Classics line, she has overseen graphic novel adaptations of classic literary novels like Pride and Prejudice, Les Misérables, and Dracula. She has a B.A. in English literature from the University of Toronto. In her spare time, she enjoys historical costuming, baking, and board games.

Andrew Wheeler is a Shuster and Eisner Award–winning writer and editor born in the UK and based in Toronto. He has written for television, video games, comics, and prose. His works include the comics series Another Castle and Freelance and the LGBTQ young adult anthology Shout Out.

Excerpt. © Reprinted by permission. All rights reserved.

INTRODUCTION

Monsters are freaky. Creatures can be fun. Both make our stories exciting and dangerous.

This book is a tour through some of the most famous and frightening beasts from the world of Dungeons & Dragons. It’s a guide to their traits, lairs, and powers. It will tell you how to fight these weird creatures or advise you when to flee if you’re in over your head.

Read this book from start to finish, or open it to any spot, get entranced by the cool artwork, and start your journey there. The more you read, the more you’ll discover. The more you discover, the easier it will be to imagine your own heroic tales as you explore strange caves, trek across craggy mountains, or soar through the skies.

Will your battles against these monsters lead to fame and fortune or will your skeleton lie as an omen for future heroes to discover? In the end, that’s up to you. Dungeons & Dragons is all about unique adventures, and yours is about to begin.

Danger Levels
Each monster profile includes a number indicating the dangerlevel of that creature, with a 0 being harmless, a 1 as a reasonablethreat for a beginning adventurer, and building up from there. A 5 is incredibly dangerous and requires an experienced group ofadventurers to possibly defeat it. There are some epic creatures more powerful than a mere number can define. Such terrors can only be foughtby legendary heroes armed with the most powerful magic weapons andspells imaginable.

CAVERNS & DARK PLACES
In the earth beneath your feet, things are moving.

Creatures of all shapes and sizes burrow through dirt and stone,muck and clay. Vast tunnels connect to winding caves, and inside those flow rivers that have never seen the sun. In places such as the Underdark, entire kingdoms of intelligent creatures can be found.

Some of these subterranean spaces are cool and wet, with condensation dripping from above. Others are hot and steamy, with a thin wall of rock serving as your only protection from streams of burning magma that bubble up from a molten core. The underground is a place of darkness and danger, where hidden treasures can be found in a hole and a sputtering torch is your only source of light. Are you ready to go exploring?

BEHOLDER
Special Powers
Beholders have one big eyeball in the centerof their round bodies and ten weird eyestalks. Each eyestalk has a magic beam that shoots at adventurers when angry.

Telekinesis: This eye’s beam can hold you in place or move you around.

Disintegration: This eye’s beam turns whatever it hits to dust.

Petrification: One hit from this eye’s beam will turn a living creature into stone.

Death: Yikes!

Sleep: This eye’s beam can make you so tired that you fall asleep on the spot. No pillow. No blanket. Just naptime.

Enervation: This eye’s spell hurts like a bad burn.

Slowness: If this eye’s beam hits you, then you’ll move really slowly, like you’re trying to run underwater.

Fear: If this eye’s spellworks its magic, you’ll find yourself running away because of uncontrollable fear.

Paralyzation: If you get hit with this one, you won’t be able to move at all for a full minute. Count to sixty and hope you still have time to run afterward.

Charm: If you fall under this eye’s spell, you’ll think the beholder is your friend and do what it says.

Antimagic Cone: Wherever this eye looks, magic won’t work. Clerics, wizards, and warlocks, try to stay out of its sight.

Beholders are freaky floating creatures with shimmering eyes that cast evil spells. Is that big blob the beholder’s head or its body? Are those eyestalks coming out of the top its hair or itslimbs? There are no easy answers. All you need to know is that a beholder is a scary floating eyeball monster. And if any of those eyes set their gaze on you, you’re in big trouble.

Beholders are jealous, angry creatures. They have such a bad attitude that they don’t even get along with each other (which is actually a good thing because if you found more than one at the same time you’d probably be a goner).

Lair
Most beholders live in remote places such as caves or abandoned ruins. Some of them even build their own lairs by disintegrating rock with their eyeblasts in order to create tall tunnels where they can float above their prey and cause trouble. The floor of a beholder’s cave is usually covered with treasure and equipment from unfortunate adventurers who didn’t think to look up when they walked in the entrance.

Size
Some beholders are small like a basketball, but older ones can be massive, more than ten feet in diameter, like a humongous beachball.

Do This
Fight magic with magic. If your party includes spellcasters, get them to put up magical shields to protect your fighters from the beholder’s eye beams.

Distract the beholder as much as you can. Give it a lot of different things to look at so that it won’t see you.

Get in close! Beholders are most dangerous when they’re far away because they can shoot their eye beams at you and your party.

Don''t Do This
Don’t ignore the feeling that you’re being watched. Even when you’re alone, feeling someone’s eyes on you is a sign that a beholder maybe close by.

Don’t stay put for too long! Holding your ground may be a great fighting tactic against some monsters, but not against beholders. If those eyes focus on you, it’s bad news.

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4.8 out of 54.8 out of 5
1,571 global ratings

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Top reviews from the United States

Eric E
4.0 out of 5 starsVerified Purchase
This is a great book but it won''t teach you how to play
Reviewed in the United States on July 26, 2019
Let’s be clear – This series of books is NOT intended for teaching kids how to play D&D. There are no mechanics of any kind. **If you want to learn how to play D&D, you’ll need the Starter Set and some “actual play” videos online.** So what does this book and its... See more
Let’s be clear – This series of books is NOT intended for teaching kids how to play D&D. There are no mechanics of any kind. **If you want to learn how to play D&D, you’ll need the Starter Set and some “actual play” videos online.**

So what does this book and its counterparts do? It provides an introductory step into the “world” of D&D, introducing concepts like monsters, magic and classes, and illustrating them beautifully with some decent accompanying text. If a child isn’t ready for D&D – or you’re considering getting them ready for D&D – this is a good way to get kids accustomed to the thematics and story lore of the game.

What kids are this intended for? Kids that collect Pokemon cards for the cool pictures but don’t play the game. Kids whose older siblings are playing D&D. Kids of parents who play/played D&D and want to expose them to some of the fun ideas without walls of text and confusing stat quantifications.

What the writers intended to do, this series does the job well. But I’m baffled by the lack of clarity on the product itself explaining what it DOESN’T do…. This book series certainly could be interpreted as “D&D for kids,” but it’s very much NOT that. Nothing about these books teaches you the game, yet the product description doesn’t remotely imply this.

I’m also baffled by the lack of a book in this series regarding mechanics and PLAYING the game. Seems like a specific entry distilling the basics of D&D for the under-10 set would be perfect here… What’s roleplaying? How does it work? What’s a D20? How does leveling and class-building compare/contrast to videogames? But TSR and WOTC have been fumbling that ball for decades. D&D isn’t hard, but the game’s presentation makes it appear that way, no matter what edition or decade you’re talking about.
51 people found this helpful
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The Jumps
5.0 out of 5 starsVerified Purchase
Meet the cast
Reviewed in the United States on July 16, 2019
This new series is not what I expected, but definitely what I didn''t know I wanted. Monsters and Creatures contains several of the most well known monsters in D&D, and instead of just pumping out a copy paste of stat blocks it tells you WHO they are. What do the monsters do... See more
This new series is not what I expected, but definitely what I didn''t know I wanted. Monsters and Creatures contains several of the most well known monsters in D&D, and instead of just pumping out a copy paste of stat blocks it tells you WHO they are. What do the monsters do when they aren''t being slain? Can you ride them? How big are they really? Like in comparison to me? What should I do when I face one? What shouldn''t I do?

It''s an amazing primer on the monsters and creatures for people of any age. If you want stat blocks, go to the Monster Manual. If you want your new players to understand the creatures they''re encountering without reading off their special abilities and rattling off numbers... This is perfect.
20 people found this helpful
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D. Conley
1.0 out of 5 starsVerified Purchase
Save your money
Reviewed in the United States on July 16, 2019
I was excited to see this series come along. Hopes were high and I had planned to give them to my 8 year old grandson as a gift. That’s not happening. The first two in the series arrived today: I’m returning them tomorrow. They seem entirely pointless to me. Save your... See more
I was excited to see this series come along. Hopes were high and I had planned to give them to my 8 year old grandson as a gift. That’s not happening. The first two in the series arrived today: I’m returning them tomorrow. They seem entirely pointless to me. Save your money: buy the Starter Set. You can easily find pictures of anything in this book online to share with interested kids. I fail to see anything about this book that would grab and hold a young person’s interest.
15 people found this helpful
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Gadgetry Guy
5.0 out of 5 starsVerified Purchase
Great hit with younger adventurers
Reviewed in the United States on July 19, 2019
"I love this book!" That''s a phrase I rarely hear from my 9-year old son, who is a voracious reader, but that''s how he reacted after he started flipping through the pages of this book. I recently introduced him to a "lite" version of D&D 5th edition, deliberately... See more
"I love this book!" That''s a phrase I rarely hear from my 9-year old son, who is a voracious reader, but that''s how he reacted after he started flipping through the pages of this book. I recently introduced him to a "lite" version of D&D 5th edition, deliberately simplifying the rules to match his patience level. The official D&D 5e materials, including The Monster Manual, had too much detail to be easily appreciated by him. This book however, is right up his alley, and he enjoys flipping through the pages non-stop, excitedly telling me about the coolest aspects of each monster he encounters. Best $9 purchase ever!
13 people found this helpful
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JC
5.0 out of 5 starsVerified Purchase
A delightful primer to fuel the imagination
Reviewed in the United States on July 16, 2019
I received the first two books in this series (Warriors & Weapons and Monsters & Creatures). These small, hardback primers are beautifully illustrated. The language is appropriate for you readers. There are no game mechanics in this book! The Monster &... See more
I received the first two books in this series (Warriors & Weapons and Monsters & Creatures). These small, hardback primers are beautifully illustrated. The language is appropriate for you readers.

There are no game mechanics in this book!

The Monster & Creature guide discusses 33 iconic monsters, as well as some unique individuals, and talks about the environments in which they are likely to be found. The descriptions are fairly brief, but effective, conveying the essentials about each.

The book closes with some questions to prompt the budding dungeon master (or author) in crafting their games & stories.

Though there are no game mechanics or rules, this series would compliment the D&D Starter Box (or similar introductory set, such as the D&D Basic Rules PDF) very well.
13 people found this helpful
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Jason H.
5.0 out of 5 starsVerified Purchase
Great companion to the core books.
Reviewed in the United States on July 16, 2019
This is a great little book. It is a great way for the players to have some knowledge of the creatures without having all the stats. I think this will be a great addition to the playgroups library. I was expecting it to be the same size as the official D&D books however it... See more
This is a great little book. It is a great way for the players to have some knowledge of the creatures without having all the stats. I think this will be a great addition to the playgroups library. I was expecting it to be the same size as the official D&D books however it is a really good size for the younger members we play with.
14 people found this helpful
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Hardman
5.0 out of 5 starsVerified Purchase
A great intro to the world of Dungeons and Dragons for young readers or even novice players!
Reviewed in the United States on July 17, 2019
Great light reading and a fun intro to the world of Dungeons and Dragons for the uninitiated. I got these for my son, who was a big fan of the old "Practical Guide to..." series of books by Mirrorstone Books, which was like a spin-off line of books published by Wizards of... See more
Great light reading and a fun intro to the world of Dungeons and Dragons for the uninitiated. I got these for my son, who was a big fan of the old "Practical Guide to..." series of books by Mirrorstone Books, which was like a spin-off line of books published by Wizards of the Coast back around 2007-2008. Those were aimed at young readers and featured a similar format to these new volumes. He was very pleased with both the Monsters & Creatures and Warriors & Weapons guides.

I quickly read through each of the new volumes and enjoyed what I saw. These would be a great primer for bringing new players into the world of D&D (or any fantasy RPG for that matter). The key here is light reading and just a taste to spark the imagination and introduce them to the world and the character classes, races, creature concepts, etc. Great art direction and well-produced books. Will definitely get the next volume coming out later this year (Dungeons and Tombs).
4 people found this helpful
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Erick
5.0 out of 5 starsVerified Purchase
Good starter for Beginning Adventurers
Reviewed in the United States on April 25, 2020
Great book to just dip your toes into the massive world of D&D. To get the full experience I would recommend getting the full set. Each book has brief (comparing to the actual manuals) descriptions of the key areas of play in D&D. This book delves into the descriptions... See more
Great book to just dip your toes into the massive world of D&D. To get the full experience I would recommend getting the full set. Each book has brief (comparing to the actual manuals) descriptions of the key areas of play in D&D. This book delves into the descriptions of the monsters that you may encounter when you are exploring in the D&D Realm. It even gave a seasoned adventurer such as myself a few tidbits of advice, whether as the DM controlling these creatures or as the adventurer stumbling onto them in my adventures. I have always loved the D&D books for their beautiful imagery and this book is no exception! I have also seen the authors discuss these books online and they have stated that the illustrations in these books are all new! So something for you fans of the D&D books for the great visuals that they contain. I bought these just because I want to get a complete D&D library, but it is still well worth the purchase if you just want to see if you want to get into this world.
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Top reviews from other countries

giannakos simos
5.0 out of 5 starsVerified Purchase
Monsters and Creatures: A Young Adventurer''s Guide
Reviewed in the United Kingdom on October 10, 2019
I can not complement this book enough. Excellent in all aspects. Great illustrations , very very helpful layout , easy to read, great and very useful and full of flavor details.
2 people found this helpful
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GoboTheLich
5.0 out of 5 starsVerified Purchase
Excellent
Reviewed in the United Kingdom on July 24, 2019
Excellent product, got these books for my daughter and she loves them, ordered all four that we have found these first two are excellent and she is already asking to fight her favourite monsters from the books
2 people found this helpful
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Zach Bromfield
5.0 out of 5 starsVerified Purchase
An excellent little introduction for adults as well as kids
Reviewed in the United Kingdom on September 2, 2021
This is a nice introduction text that while aimed for kids can be enjoyed by older readers who want a neatly summarised and simply described bestiary on the beasts that inhabit the many realms and environments of D&D! A bit short naturally but still highly recommend.
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Dylan Meldrum
5.0 out of 5 starsVerified Purchase
A Great Gift!
Reviewed in the United Kingdom on September 5, 2019
I bought this for my friend who is new to D&D and she loved it- I read it myself before giving it to her, and even for adults it''s a decent little book! Great as a guide or as a collectible, for kids and grown players alike.
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Amazon Customer
5.0 out of 5 starsVerified Purchase
Fab
Reviewed in the United Kingdom on November 17, 2020
Great for little adventures and just kids who love monsters. We don''t actually play d&d in my house but we love the novels and this is a great accompaniment
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Monsters and Creatures: A Young Adventurer's Guide

Dungeons & Dragons Young Adventurer's Guides

Beholders

Grotesque orbs with ten eyestalks, each one brimming with its own unique power

Skeletons

Bones of the dead animated by dark magic to serve their villainous masters

Unicorns

Celestial creatures whose magical horn can heal the sick and injured with a touch, but also strike enemies with divine force

Warriors & Weapons (Dungeons & Dragons): A Young Adventurer's Guide Dungeons & Tombs (Dungeons & Dragons): A Young Adventurer's Guide Wizards & Spells (Dungeons & Dragons): A Young Adventurer's Guide The Young Adventurer's Collection Beasts & Behemoths (Dungeons & Dragons): A Young Adventurer's Guide
Read all the Young Adventurer’s Guides! Immersive illustrated primers on... The types of characters you can play, along with their essential weapons and adventuring tools The prisons, castles, traps, and labyrinths where players find adventure The game’s enchanted beings, magic users, and spells The first four books of the Young Adventurer's Guides series in a collectible box set The newest Young Adventurer’s Guide introduces you to memorable monsters in Dungeons & Dragons, from the smallest beasts to the most dangerous behemoths.

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Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

Monsters & Creatures (Dungeons & outlet online sale Dragons): A Young Adventurer's Guide (Dungeons online & Dragons Young Adventurer's Guides) outlet sale

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